USA: +1-585-535-1023

UK: +44-208-133-5697

AUS: +61-280-07-5697

Projectile Motion

Projectile motion is a two-dimensional motion. Let the initial velocity is v0 at time t = 0, the x and y component of velocities of v0 is (v)0 and ( vy )0 at t = 0.

 

Here                            ay = -g and ax= 0 (there is no x component of gravity)

Thus, ( v x )0 remains constant throughout the projectile motion.

V x = (vx)0

vy = (vy) 0 –gt

 

x = x0 +(vx)0 t

y = y0 +(vy)0 t -1 /2 gt2

v2y = (v y)20 – 2g (y – y0)

 

If initially there is no x0 and y0, i.e., x0= 0, y0 = 0 we start from origin 0 .